Part 1 - Creating a Villain
Part 2 - A Custom Fight
Wildermyth is a mythmaking tactical RPG currently in beta. Our philosophy is to put as much storytelling power into your hands as possible, and part of that is exposing our tools so that you can craft your own stories inside the game.
That's our goal, anyway. The tools I'm going to show you today are under active development, but they work right now and they're only getting better. Some of this stuff is documented on the wiki, and some needs to be. If you decide to give this a shot, find me on our Discord. We have a tools-and-modding channel just for this, and I'll be thrilled to answer your questions and help however I can.


