Thursday, January 10, 2019

2-Handed Weapons

After 4 years of putting it off, I'm finally in the process of making our character rig accomodate 2-handed weapons. Because telling a player that a sword is two-handed and no you can't hold a shield with it and then showing them something like this?


No sir, no madam, that will not do. They need to see this:


Of course, that means drawing and saving out somewhere in the neighborhood of around 400 new image files, because our character rig—between all the outfits, accessories, and swappable limbs—is a beautiful towering monstrosity thousands of layers high.

So after a few days of creating files with names like, "hunterF_armor_baseCloth_armR2_traff1.png" and "mysticM_augment_braceletFeatherL2B_untinted.png," my brain undergoes exciting phase changes.


But with a bit more work on the implementation side, we'll hopefully have a more accurate rig for the next playtest.


No comments:

Post a Comment