I took a few days to sketch this out. These are generating programmatically in about 45ms, give or take.
Here's what it looks like zoomed most of the way out:
And here's a close up on the starting town for this instance:
Oh I still gotta add grassland, dang. But yeah it's looking almost usable. The layer images in the upper left of these shots is kinda cute: based on the presence of lakes I'm deciding how wet it is, and based on the presence of mountains I'm deciding how cold it is. Those two factors control what trees can spawn there. Dunno if they'll influence other in-game things yet. But they could.
Almost... usable...


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